This week, we are presenting the last part of this series: the collaboration.
The Chapmans, however, reject a humanist reading of either their process or their work. Rather, their approach seems more in keeping with the critical-yet-playful spirit of Dada gestures. It also recalls the darkness, mutations, and distortions of the Surrealists. Their relationship to their assistants is transparent in the tradition of the old masters, but seemingly less mentoring in spirit. Those philanthropic, paternal gestures are completely alien to us. While the original series is understood as an indictment of war, the Chapmans treat the prints with humour, if not enjoyment — sentiments that mirror the elaborate detail with which Goya depicted such painful atrocities.
The Resurrection of the Exquisite Corpse - Art, Photography, T-Shirts, Greeting Cards | Redbubble
Is collaboration as simple as a practice that involves multiple contributors or does it require dialogue in a more literal sense, involving a back and forth exchange between participants in real time, as equal and consenting partners? To start with a blank piece of paper in Portrait dimensions is folded twice creating 3 equal sections, although can also be done with 4 or more sections depending on the amount of players but usually is played by 3 people.
Then each player takes a turn in creating a section with the first player starting with the top section which is regarded as the Head and Neck area. Once player 3 is finished then the paper is unfolded to reveal the creation.
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The Exquisite Corpse process is guided by the surrealist principle of metaphoric displacement, presuming that the finished image might only vaguely resemble a human form. The game has also been played with only two people and the paper being folded widthwise and breadthwise, resulting in quarters. A piece of paper would be folded into sections like a fan.
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One artist would take one of the sections and start drawing, then fold the section over and hand it to the next person. And below an early cadaver exquis by Andre Breton and others circ. Below are some more examples of how other artists over the years have developed the game to create some inspiring works of art Jake and Dinos Chapman.
The Exquisite Corpse. A product of a collective Unconscious.
From a portfolio of 20 images made in Ten sets were were hand coloured in watercolour and this is from a batch of ten etched on paper. A 3d exquisite corpse In music, the composers Virgil Thomson, John Cage, and Lou Harrison among others collaborated on Exquisite Corpse pieces, where each composer would only be privy to one measure of music. The digital art collaborative website Ice.
Users then work on that tile for up to a week, and finally upload it back to the site, where an automated script joins the tiles together to form one large, surreal image. The San Francisco Cacophony Society performed the exquisite corpse game using a theater full of people with banks of typewriters.
Reflections on Collaborative Practices
A film exquisite corpse The movie Anijam by Marv Newland featured the work of 22 animators. None of the animators had any idea of the action in the preceding sequences or the order of their sequence within the completed film.
Mysterious Object at Noon, an experimental Thai feature film directed by Apichatpong Weerasethakul was inspired by the exquisite corpse game. The film, shot on 16 mm over 3 years in varied locations in Thailand, featured Weerasethakul or assistants soliciting improvised extensions to a scenario improvised by a woman appearing early in the film. Tintin Wulia proposed that the entire composition should consist of moving-images and applied the approach in her interactive version as one of the outputs of the collaboration. Both artists have worked with variants of the exquisite corpse method in their respective previous projects, but have only met through the internet when Asia-Europe Foundation commissioned the distance art collaboration.
Related The exquisite corpse: chance and collaboration in surrealisms parlor game
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